An amateur among professionals

The new issue of Wired has a nifty little article by Rex Sorgatz (wasn’t that the name of Julia’s rich dickhead husband in Brideshead Revisited?) that provides a flowchart-styled guide to the blowhards of the Internet. Sorgatz manages to squeeze me into the group, smackdab between Michael Arrington and Jeff Jarvis. I am, of course, at once pleased and humbled to be included among such august company. But I also feel a slight sense of shame in that I don’t think I’ve fully earned the honor. I have enough self-awareness to know this: I’ll never be able to blow as hard as those guys.

More present than the present

As we move deeper into the shallows, so to speak, we naturally seek a guide. Contemporaries offer little help. Those that know the technology cannot see beyond it, and those that don’t know the technology cannot see into it. Both end up trafficking in absurdity. So we look to the past for our prophet. McLuhan is the natural candidate, but it turns out his vision only extended to 1990, and even then he was half-blind. The transformation of the telephone from a transmission mechanism for voice to a transmission mechanism for text – from an ear medium to an eye medium – leaves McLuhan, literally, speechless. He has nothing to say.

No, I think it’s Jean Baudrillard, dead two years ago this month, who has to be our designated seer. I’ve never been much of a fan of the French postmodernists or postpostmodernists. When I read them I feel like an inchworm watching a butterfly. Whatever element they exist in is not mine. But it’s the nature of prophetic speech to become more lucid as time passes, and that, for me, is what’s happening with Baudrillard’s words. Take the following passage from a series of lectures he gave, in California, in May of 1999 (collected in the book The Vital Illusion), in which he limns our era:

Ecstasy of the social: the masses. More social than the social.

Ecstasy of information: simulation. Truer than true.

Ecstasy of time: real time, instantaneity. More present than the present.

Ecstasy of the real: the hyperreal. More real than the real.

Ecstasy of sex: porn. More sexual than sex …

Thus, freedom has been obliterated, liquidated by liberation; truth has been supplanted by verification; the community has been liquidated and absorbed by communication … Everywhere we see a paradoxical logic: the idea is destroyed by its own realization, by its own excess. And in this way history itself comes to an end, finds itself obliterated by the instantaneity and omnipresence of the event.

If a clearer depiction of realtime exists, I have not come upon it in my inchworm meanderings.

The fact that Baudrillard could so clearly describe the twitterification phenomenon ten years before it became a phenomenon reveals that the phrase “new media,” when used to describe the exchange of digital messages over the Internet, is a coinage of the fabulist. What we see today is not discontinuity but continuity. Mass media reaches its natural end-state when we broadcast our lives rather than live them.

This post is an installment in Rough Type’s ongoing series “The Realtime Chronicles,” which began here.

Realtime kills real space

I’m starting to think we may need a new Einstein.

In a comment on my earlier realtime post, David Evans observed: “A realtime system for connecting humans to each other in surprising and free-form ways is a park bench. Pity that when two people sit down on a park bench these days, they are more likely to be twittering via 3G than talking to each other.”

I was reminded of a haunting passage in a recent New Yorker article about the boom in Japanese cellphone novels:

A government survey conducted last year concluded that eighty-two per cent of those between the ages of ten and twenty-nine use cell phones, and it is hard to overstate the utter absorption of the populace in the intimate portable worlds that these phones represent. A generation is growing up using their phones to shop, surf, play video games, and watch live TV, on Web sites specially designed for the mobile phone. “It used to be you would get on the train with junior-high-school girls and it would be noisy as hell with all their chatting,” Yumiko Sugiura, a journalist who writes about Japanese youth culture, told me. “Now it’s very quiet—just the little tapping of thumbs.”

Realtime, you see, doesn’t just change the nature of time, obliterating past and future. It annihilates real space. It removes us from three-dimensional space and places us in the two-dimensional space of the screen – the “intimate portable world” that increasingly encloses us. Depth is the lost dimension.

Since we need a word to describe this new kind of space, I’m going to suggest “realspace,” which ties together nicely with “realtime.” What we need now is an overarching theory to describe how realtime and realspace come together to form, well, a realtime-realspace continuum. What are the laws that govern existence in realtime-realspace? What’s it like in there?

UPDATE: Adds Rob Horning: “We know what gets us into realspace; it seems to me a continuation of the space of consumerism—of impulsiveness, instrumentality, convenience for its own sake, and ersatz individualism. And obviously it is not just going to go away. We are all complicit in it, eventually. At some point it suits our purposes and we go along, as though we control the terms by which we interact with it. We don’t notice the creeping ways in which it begins to dictate terms to us.”

This post is an installment in Rough Type’s ongoing series “The Realtime Chronicles,” which began here.

The coming of the megacomputer

Here’s an incredible, and telling, data point. In a talk yesterday, reports the Financial Times’ Richard Waters, the head of Microsoft Research, Rick Rashid, said that about 20 percent of all the server computers being sold in the world “are now being bought by a small handful of internet companies,” including Microsoft, Google, Yahoo and Amazon.

Recently, total worldwide server sales have been running at around 8 million units a year. That means that the cloud giants are gobbling up more than a million and a half servers annually. (What’s not clear is how Google fits into these numbers, since last I heard it was assembling its own servers rather than buying finished units.)

Waters says this about Rashid’s figure: “That is an amazing statistic, and certainly not one I’d heard before. And this is before cloud computing has really caught on in a big way.” What we’re seeing is the first stage of a rapid centralization of data-processing power – on a scale unimaginable before. At the same time, of course, the computing power at the edges, ie, in the devices that we all use, is also growing rapidly. An iPhone would have qualified as a supercomputer a few decades ago. But because the user devices draw much of their functionality (and data) from the Net, it’s the centralization trend that’s the key one in reshaping computing today.

Rashid also pointed out, according to Waters, that “every time there’s a transition to a new computer architecture, there’s a tendency simply to assume that existing applications will be carried over (ie, word processors in the cloud). But the new architecture actually makes possible many new applications that had never been thought of, and these are the ones that go on to define the next stage of computing.” The consolidation of server sales into the hands of just a few companies also portends a radical reshaping of the server industry, something already apparent in the vigorous attempts by hardware vendors to position themselves as suppliers to the cloud.

Real time is realtime


realtimepic.jpg

I’m glad to see that “realtime” is officially one word now rather than two. It’s an update long overdue. That space between “real” and “time” had become an annoyance. Looking at it was like peering into a black hole of unengaged consciousness, a moment emptied of stimulus. It was more than an annoyance, actually. It was an affront to the very idea of realtime. As soon as you divide realtime into real time it ceases to be realtime. Realtime has no gaps. It’s nonstop. It runs together.

Believe it or not, it was not much more than a thousand years ago when some scribe in a monastery – some monk – decided to begin putting spaces between words. Uptothenpeoplewrotelikethiswithallthewordsbangingagainsteachother. Monks don’t live in realtime. They live in the blank spaces – and for the last millennium they’ve forced us to live in the blank spaces with them. It’s been a drag. I think if it were up to monks, we’d all write like this:

 

 

 

 

All spaces, no letters. Total disengagement from the here and now. Unrealtime. I mean: un real time.

But it wasn’t just that one meddlesome monk. Pretty much the whole history of civilization has been a war on realtime. Culture, we’ve been taught, is what goes on in the blank spaces, the mind-holes that open up when we exit realtime. Before the civilizers came along to muck things up – to put things in perspective, as they’d probably say – the universe was entirely realtime. There was no before. There was no after. There was only the instant in which stuff happens.

Realtime is our natural state – it’s what we share with the other animals – and now at last we’re going back to it. Listen to the birds. They’ll tell you all you need to know: realtime is a stream of tweets. Yesterday, when he announced the twitterification of Facebook, the realtiming of the social network, Mark Zuckerberg said, “We are going to continue making the flow of information even faster.” The first one to remove all the spaces wins.

This post is an installment in Rough Type’s ongoing series “The Realtime Chronicles,” which began here.

The luddite McLuhan

Marshall McLuhan was such a slyboots. He kills me. He continues to be known, of course, as the enthusiastic prophet of the coming electronic utopia, the guy who slathered intellectual grease on progress’s rails. The skeptical, sometimes dystopian, subtext of his work went largely unnoticed when he was alive, and it’s even more submerged today.

This weekend I was reading through Understanding Me, a collection of interviews with McLuhan, and I came upon this telling passage from a 1966 TV interview with the journalist Robert Fulford:

Fulford: What kind of world would you rather live in? Is there a period in the past or a possible period in the future you’d rather be in?

McLuhan: No, I’d rather be in any period at all as long as people are going to leave it alone for a while.

Fulford: But they’re not going to, are they?

McLuhan: No, and so the only alternative is to understand everything that’s going on, and then neutralize it as much as possible, turn off as many buttons as you can, and frustrate them as much as you can. I am resolutely opposed to all innovation, all change, but I am determined to understand what’s happening because I don’t choose just to sit and let the juggernaut roll over me. Many people seem to think that if you talk about something recent, you’re in favor of it. The exact opposite is true in my case. Anything I talk about is almost certain to be something I’m resolutely against, and it seems to me the best way of opposing it is to understand it, and then you know where to turn off the button.

The Sun interview

I have the honor of being the designated interviewee in the March issue of The Sun magazine. The interview, by Arnie Cooper, covers a lot of ground, and it’s been posted in its entirety on The Sun’s site. Here’s a taste:

Cooper: Do you think computers have harmed our relationship with nature?

Carr: I certainly think they’ve gotten in the way of our relationship to nature. As we increasingly connect with the world through computer screens, we’re removing ourselves from direct sensory contact with nature. In other words, we’re learning to substitute symbols of reality for reality itself. I think that’s particularly true for children who’ve grown up surrounded by screens from a young age. You could argue that this isn’t necessarily something new, that it’s just a continuation of what we saw with other electronic media like radio or tv. But I do think it’s an amplification of those trends.

Cooper: What about the interactivity of the Internet? Isn’t it a step above the passivity that television engenders?

Carr: The interactivity of the Net brings a lot of benefits, which is one of the main reasons we spend so much time online. It lets us communicate with one another more efficiently, and it gives us a powerful new means of sharing our opinions, pursuing our interests and hobbies with others, and disseminating our creative works through, for instance, blogs, social networks, YouTube, and photo-publishing sites. Those benefits are real and shouldn’t be denigrated. But I’m wary of drawing sharp distinctions between “active” and “passive” media. Are we really “passive” when we’re immersed in a great novel or a great movie or listening to a great piece of music? I don’t think so. I think we’re deeply engaged, and our intellect is extremely active. When we view or read or listen to something meaningful, when we devote our full attention to it, we broaden and deepen our minds. The danger with interactive media is that they draw us away from quieter and lonelier pursuits. Interactivity is compelling because its rewards are so easy and immediate, but they’re often also superficial.