“Head-mounted”: It’s a lovely term, and one we’ll be hearing more frequently as our mortal frame becomes scaffolding for gadgetry. Now seems a good time to take a glance at the state of the art in head mountables.
In a patent application, Microsoft revealed its plans for a “head-mounted display” — essentially a pair of eyeglasses fitted out with a microchip, a camera, a location sensor, a network connection, and some other stuff:
Designed to be worn at “live events” — of both the “scripted” (eg, opera) and the “semi-random” (eg, baseball) varieties — the glasses will project an overlay of “supplemental information” on the proceedings, according to the application. For instance:
In FIG. 1B [below], supplemental information display elements 160, 162 and 164 is provided regarding the game in progress. Within a display device 150, a first display element of supplemental information 160 provides information regarding the pitcher 24. This indicates that the pitcher “Joe Smith” has a record of 14 wins and 900 losses, and a 2.23 earned run average (ERA). Display element 162 provides supplemental information regarding the batter 23. The display element 162 illustrates that the batter’s name is Willie Randolph, that the batter has a 0.303 batting average, and a 0.755 slugging percentage. Display element 164 positioned at the bottom of the display indicates the score of the game. Various types of indicators and various types of supplemental information may be provided within the course of a live event. Each display element may contain all or a subset of information regarding the object.
Wow. That sounds almost as good as watching a game on TV. I’ve only recently come to realize that the great historical shortcoming of our leisure activities has been their lack of data intensity.
Microsoft’s head-mounted display is a variation on Google Glass, a more streamlined, multi-purpose piece of reality-augmentation eyeware that, circulating in prototype form, has already impressed the impressionable. In Google’s view of the future, a head-mounted display will insert a layer of media technology between, among many other things, mothers and their babies, enriching the traditionally data-parched maternal experience:
Google and Microsoft are far from the only players in head-mounted displays. Earlier this year, Apple was granted a patent for “methods and apparatus for treating the peripheral area of a user’s field of view in a head mounted display, and thereby creating improved comfort and usability for head mounted displays.” Vuzix, a company that makes virtual-reality gear for gamers and the military, plans to introduce its Smart Glasses M100, an Android-based augmented-reality wearable for civilians, next spring. The device looks like a cross between a Bluetooth headset and a windshield wiper:
And Olympus, the Japanese camera maker, also has a head-mounted display, the MEG4.0, in the works. It’s shaping up to be a particularly stylish number:
All these products spring from a common source, the fabled X-Ray Specs, which was the first head-mounted display explicitly designed for geek wish-fulfillment:
Head-mounted displays can augment reality in many ways, of course, and it’s worth remembering that some of the most information-rich examples predate the digital era:
Not even the Nez Perce war bonnet, though, can match the reality-augmenting power of the greatest head-mounted display ever created:
One question worth keeping in mind when evaluating the new crop of head-mounted devices is whether they will end up broadening the augmentational capacity of the human eye or narrowing it.
Photo credits: Mom and augmented baby, Google; M100, Vuzix; MEG4.0, Olympus; Chief Joseph, public domain; eyes, Paolo Neoz (Flickr).