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April 26, 2007
In a column in today's Guardian, I examine how the invention of virtual drugs last week may open up lucrative new opportunities for pharmaceutical firms able to create therapies for the psychological ailments that beset avatars.
Here's a snippet: "Up to now, avatars have led fairly narrow lives. Their main pursuits have been limited to fighting ogres and dragons and having simulated sex using artificial genitalia. Virtual reality has been like a pornographic version of Middle Earth. Now, avatars have a third and more modern alternative: abusing substances. Fighting, screwing, and getting wasted: Virtual life is becoming more like real life every day."
Here's the rest of it.
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(If you haven't left a comment here before, you may need to be approved by the site owner before your comment will appear. Until then, it won't appear on the entry. Thanks for waiting.)Nick's new book:
"Future Shock for the web-apps era" -Fast Company
"Ominously prescient" -Kirkus Reviews
"Riveting stuff" -New York Post
Greatest hits
Avatars consume as much electricity as Brazilians
The love song of J. Alfred Prufrock's avatar
Other writing
The end of corporate computing
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